Wilds of Eldraine limited has been a lot of fun, and I look forward to exploring it some more in the weeks ahead
Tyranid InvasionTyranid Invasion gives us up to three tokens, but they're larger and have trample
So if you play a creature, and your opponent casts a spell that kills it, but you counter that spell, but your opponent counters that counter, the Stack helps you figure out what exactly happened amidst the chaos of all that spell-slinging
Formats are just faster than they once were, and these slow, painful cards become especially punishing when you're facing down faster, more aggressive cards from your opponent
I can counter your kill spell, but that taps out the mana I need for the ward tax, which means your Familiar survives
While some meta-relevant decks have low energy costs for their powerful attacks, others are insanely difficult to use because of their higher energy costs